A strategy board game built on the one game everybody already knows how to play: rock paper scissors.
Except this time it is not one hand against one hand. It is an army against an army. Fourteen ninjas stand on your side of the board, each one holding a hidden weapon that only you can see, and facing you are 14 identical soldiers with no way to tell which is rock, which is paper, which is scissors, and which one is his trap.
That is how rock paper scissors turns into a real strategy game. You move one square per turn. You read your opponent by the way he advances. You push a ninja forward just to see what happens. You let him believe your scissors are a rock. He is doing all of it right back at you. And when two ninjas finally meet on the same square, the oldest duel in the world decides who stays on the board. A tie means both players secretly choose a weapon again and clash a second time, and a third, until it breaks.
The rules need no tutorial. What is new is what happens when you give them a board, an army, a hidden trap, and a flag your opponent must never find.
Free to download and play. This version has no ads and no in-app purchases.
THE RULES
• A 7 by 6 board. Each player commands 14 pieces: a flag, a trap, and four of each weapon.
• Hide your flag, bury your trap, shuffle your fighters and start.
• Move one square per turn, up, down or sideways. Step onto an occupied enemy square and combat begins.
• Rock breaks scissors. Scissors cut paper. Paper wraps rock.
• A tie? Both sides secretly pick a new weapon and fight again until there is a winner.
• A ninja who wins a fight is revealed for the rest of the match, and keeps the weapon he won with.
• A ninja who steps on a trap is gone, and the trap stays hidden, waiting for the next one.
• The first player to step onto the enemy flag wins the match.
ONLINE ARENA AGAINST REAL PLAYERS
• Enter an arena with a coin entry fee, get matched with a real opponent, and the winner takes the whole prize pool.
• Three arenas at different levels. Each one has a higher entry fee and a bigger pool.
• No rake. The winner takes everything.
• The entry fee is only charged once an opponent is actually found.
ONLINE AGAINST A FRIEND
• Send a short invite code, your friend types it in, and you are in the same match from two phones.
• No sign-up, no password, no email.
• Friend matches move no coins. You play for pride.
AGAINST THE COMPUTER
• A computer opponent that bluffs back, probes your line and guards its flag.
• Works with no internet connection. Good for learning the game.
TWO PLAYERS ON ONE PHONE
• Pass the phone and play head to head in the same room, under exactly the same rules.
COINS, LEVELS AND COSMETICS
• A daily coin grant that grows on consecutive days, a bonus for the first win of each day, and automatic coins if you run out.
• Earn experience in every arena match, climb levels, and unlock items the shop does not sell at any price.
• Shop: ninja characters, flag designs and trap designs, unlocked with coins you earn by playing. Cosmetics are appearance only and never affect play.
• Game coins are earned in-game only and have no real-world value. They cannot be bought, cannot be cashed out and cannot be transferred to another player.
GOOD TO KNOW
• You pick your own player name and your opponent sees it during the match. There is no chat and no messaging in the game.
• Every turn is on a clock, so nobody disappears halfway through.
• The arena and friend matches need an internet connection. Playing the computer and two players on one phone work without one.
• You can delete your account from inside the app at any time: Settings, Delete Account.
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