Rebound is a one-thumb knife throwing game about timing, not speed.
A cannon rides a rail along the bottom of the screen and throws straight up. That is the only shot you get. Above it, a target bar swings left and right across the top, carrying small colour-coded zones you have to pin with a knife.
Between the cannon and the target, blocker bars slide across the lane. A knife that hits one embeds in it and rides off the side of the screen — gone, along with the throw.
Every shot is a prediction of two moving things at once: will my column still be clear when the knife gets up there, and will the zone be over that column when it arrives? Knives are limited and the board is on a clock, so you cannot simply throw until something lands.
HOW IT PLAYS
- Drag to place the cannon, then lift your thumb to throw. One hand, the whole game.
- Knives stick where they land, in the target bar or in the blocker that took them.
- The target swings fast through the middle and hangs at the ends, so the edges are the easy shot and the centre is the hard one.
- Blockers are big, slow and readable. Getting caught is always a shot you could have chosen not to take.
PRECISION UNDER PRESSURE
- Pin every zone on the bar to clear the board.
- Boards escalate: more zones, narrower zones, a faster swing, more blocker lanes, fewer knives and less time on the clock.
- Three lives. Running out of knives or running out of clock each cost one.
PROGRESS THAT STICKS
- Clear board 6, 11 or 16 and you permanently unlock starting from there, so a lost run never means grinding an opening you have already mastered.
- Earn sparks for each board cleared and spend them before a run on extra knives, extra time, or an extra life.
- Track your best score, best board, boards cleared and throwing accuracy.
A quick arcade skill game for one hand, with no energy meters and nothing to wait for. Just a lane, a swinging target, and how well you read it.