The all-knowing MMORPG 'Sol: Enchant' Officially Launches!
SOL: enchant, a Netmarble MMORPG with player trading and 24-hour play
Senior reviews editor
- Hunting large monsters across one connected world with no loading screens
- Player-to-player trading of summon results, gear and growth currency
- A 24-hour continuous play mode that runs without an active connection
- Built in Unreal Engine 5 as a single seamless map
- Paid items cost extra, including random-probability item drops
- Server and world direction the listing ties to player decisions
What the SOL: enchant MMORPG is and who it suits
SOL: enchant is a role playing MMORPG published by Netmarble. The listing gives its official launch as June 18 at noon, and its category as Role Playing.
It suits players who want a long-running online world they can return to over days and weeks. The listing puts most of its weight on a large persistent world, a player-driven economy and play that carries on while you are away.
Hunting monsters in a seamless Unreal Engine 5 world
The world is built in Unreal Engine 5 and is presented as one connected space, so you move between areas without loading screens. Large monsters are the main thing to hunt there.
The listing describes the map as bigger than what came before it. It does not give map sizes or a monster count.
Trading items and growing a character
Players can trade with each other. The listing names summon results such as god armor and spirit bodies, along with growth currency, as things that change hands in the player economy.
Paid items cost extra, and the listing notes that some are random-probability items. Items bought in game are delivered right away to the character the purchase was made on.
Playing while away and shaping the server
A 24-hour continuous play mode lets the game run for a full day without an active connection. The listing presents this as a way to fit MMO play around daily routines.
Updates, items and new content are described as chosen and opened by the developer, and the listing says players help decide the direction of their server and world. It gives no detail on how that influence works in practice.
What's new
- 편의성 개선
- 버그 수정
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