Hack & slash RPG. Climb towers, loot gear, grow your swords & forge power.
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Tower And Swords: hack and slash RPG with 13 towers
By Mei-Lin Chua
Contributing editor, apps and storefronts
- 13 towers climbed floor by floor, each ending in a tower boss
- Gear from Common to Legendary, with up to 3 weapons equipped
- Up to 3 spells per fight, each weapon carrying its own magic
- Cumulative drop rates for high-grade gear, shown in Tower Info
- Endless difficulty tiers that open once the 13 towers are cleared
- Fully offline play, with cloud save to sync progress across devices
A hack and slash RPG built around direct combat
Tower And Swords is a role playing game where you control a swordsman in real time and fight your way through towers full of monsters. The listing describes it as a hack and slash game rather than an idle one, so the fighting is the main activity.
It suits people who like action RPGs with a build to tune. Progress comes from clearing floors, collecting gear and choosing how your swordsman fights, not from waiting or opening random boxes. The listing says there is no gacha and no loot boxes.
The game is rated for 3+ and the listing says it can be played fully offline, with no internet connection needed.
Climbing the towers and fighting bosses
The core loop is climbing. Each of the 13 towers is a stack of floors, and on every floor you fight the monsters in front of you, then face a gatekeeper that is stronger than the rest. The top of each tower has a boss.
Two side areas break up the climb. Secret Rooms hold hidden bonus rewards, and Slime Dungeons are packed with slimes that give large amounts of experience. The listing presents both as things you find while going up, not as separate modes.
Gatekeepers and tower bosses are the points where a weak build gets tested. Before you reach them you will have shaped your weapons, spells and stats, which is what the rest of the game is built around.
Building a loadout from weapons, spells and gear
You can equip up to 3 weapons at once. Each weapon has its own magic, and you can use up to 3 spells in combat, so the weapons you pick decide what you can cast mid-fight.
Gear runs from Common to Legendary. Unique and Legendary items carry distinctive skills. Rare gear and above can roll bonus stats from a wide list that includes ATK, DEF, HP, attack speed, magic damage, elemental damage, magic level, movement speed, damage reduction, gold gain and EXP gain. Some gear can also roll rare Traits, such as freeze immunity, damage reduction or a magic level boost.
Enhancement Stones upgrade equipment, and special gems add or change options on it. The listing presents these as the way to shape a build for your playstyle, so a character's stats are rarely fixed once a piece of gear drops.
How high-grade gear drops work without gacha
High-grade gear drops are cumulative. If you clear a floor without getting the drop you want, the chance goes up for the next attempt. The listing says that keeps working over time, so continued fighting on the same content is meant to lead to the item.
You can check the exact rates at any time in Tower Info, which is reached from the portal. The developer contrasts this with gacha and loot boxes, which the listing says the game does not use.
The practical effect is that you can work out what you are likely to get and when, and the rate changes depend on your floor clears rather than on a purchase.
Pets, costumes and artifacts across difficulties
Costumes give bonus stats just by being owned. You can earn them through gameplay, through events, or from the shop. Pets give unique bonuses and can be obtained through the shop or special events.
Artifacts unlock as you move into the higher difficulties, and you can strengthen them to push further. The listing ties them to later progress rather than to the first run through the towers.
All of these feed into the same build. The listing says you combine your weapon loadout, stat options, traits, artifacts, costumes and pets, and that you can spend points gained on level up on passive spells.
Endless difficulty after the 13 towers
Clearing all 13 towers opens new difficulty tiers. Each tier runs the same dungeons with much stronger monsters, adds new special dungeons and gives upgraded rewards.
The listing names the Death God, the Demon Lord and the Demon Dragon as bosses in this endless phase, and says more are planned. The developer also says the game is regularly updated with new content, difficulties and bosses.
This is the part of the game meant for people who have already finished the towers and want a longer run of harder fights.
Playing offline and syncing saves
The listing says Tower And Swords is fully playable offline, anytime and anywhere, with no internet connection needed. It is built to be played on a train or a plane as much as at home.
Cloud save is also supported. The listing says it syncs your progress across devices, so you can carry a run from one device to another.
Combat is described as hands-on throughout, so the offline and cloud options sit alongside the action rather than replacing it.
What's new
Fixed some skills failing to fire or hit correctly.
Corrected Slime material sell/buyback prices and passage/merchant probability displays.
Improved purchase restoration, store reconnection and saving when stale pending records remain for permanent purchases.
Includes recent fixes for Mythic IV token dungeons.
About this APK
The build we hold is Tower And Swords 2.60240 (APKS split bundle) for Android 10 and up.
- Version
- 2.60240
- 734
- Requires Android
- 10+
- Size
- 170 MB
- Target Android
- 16
- Package ID
- com.Jaems.ProjectCreationRPG
- Format
- APKS split bundle
- Malware scan
- Google Play Protect
- Permissions
- 19 declared · 1 sensitive
- Approximate location
- Signed by
- CN=Android, O=Google Inc.
- Certificate SHA-256
- 4bb101b53cf72b5d7e477c143e2c510925759d539f977911d46af36c7cecd997
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