Slither, snack, shoot! Slay monsters in this sssnake roguelite!
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SSSnaker: Snake Roguelite With Bullet Hell Shooting
Senior reviews editor
- Snake movement combined with bullet hell shooting
- Area attacks that come from the snake's slithering
- Roguelite skills to build around during a run
- Snake head collisions as a listed combat mechanic
- Dungeon monsters that fire back in dense patterns
- Snake that grows longer and stronger as you go deeper
What SSSnaker is and who it suits
SSSnaker is a Snake-style action game built as a roguelite shooter. You control a snake that moves through dungeon depths, growing longer and stronger as the run goes on. Google Play rates it for ages 7 and up and files it under Role Playing.
The game fits people who already like snake games and want something faster, with enemies firing bullets across the screen. It also suits players who enjoy roguelites, since each run is built around skills that change how the snake fights.
Moving, growing and the snake's body
The snake slithers across the dungeon, and the listing says its body is part of the attack. Area attacks are tied to that movement, so where the snake goes shapes what it hits.
As the snake grows, it also gets stronger, so a longer run changes what the snake can do. The listing describes collisions with the snake's head as a separate mechanic meant to add a tactical element to fights.
Roguelite skills and how runs change
The listing advertises a set of new roguelite skills that you collect during play. Choosing between them gives each run a different build, which is the usual roguelite pattern of starting over with a different set of abilities.
Because skills and the snake's growth both carry from moment to moment, the same dungeon can play out differently depending on the choices made along the way.
Bullet hell fights against many monsters
Enemies in the dungeon include a large number of monsters, and the developer says the game is built to test player skill. Much of the danger comes from bullet hell fire, where screens fill with projectiles that the player has to dodge while attacking back.
The listing calls the bullet patterns kaleidoscopic and describes the combination of snake movement, area attacks and dense shots as the core of the intensity.
What's new
New Serpent Spirit - S-Class Ice Serpent: Tide Sovereign
New Artifact - Tide Conch: Tides surge with frost, commanding the waves across a thousand miles of ocean!
New Skin——Tide Sovereign Exclusive Skin: Tide Emperor
New Arena - The Abyssal Hall lies sunken, an ocean-lost city frozen for a thousand years!
New Bloodline Adventure - Seek the lost crown amidst frost tides and the silent hall!
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